17 lines
388 B
C
17 lines
388 B
C
#ifndef terrain_h
|
|
#define terrain_h
|
|
|
|
struct chunk_struct;
|
|
struct chunk_position_struct;
|
|
|
|
#define grass_height -1
|
|
|
|
/**
|
|
* Iterates through every coordinate in a chunk, calculating terrain height
|
|
* and cave presence to populate the block data array.
|
|
*/
|
|
void generate_terrain(struct chunk_struct *chunk,
|
|
struct chunk_position_struct* chunks_world_position);
|
|
|
|
#endif
|